

Sorry if any of this is inaccurate, like I said, I'm recalling it from memory.īy starting a New Game +, you can access the GRADE Shop, where you can spend the GRADE you earned in your previous playthrough to purchase options for your next playthrough. Now head to the machine at the right side of the water room that you dropped the device on.Īctivate the device and you should now be able to do the block puzzle in the room with the katz (remember to change back to the yellow lightning)Īfterwards you can make your way down the ramp and to the south to where the red lightning is. Head back to that device and deactivate it. This title brought the Tales series a new battle system. It follows the adventures of Lloyd Irving as he and his friends work to help Colette Brunel regenerate the world.

It is also the third game to be released in North America. I believe you should have raised the lightning rod on a similar device before so that you could enter the water. Tales of Symphonia (, Teiruzu obu Shinfonia) is the fifth main game in the Tales series and the eleventh game released in total. Go back and switch your ring back to the normal fire.Ĭome back to this area and use the ring on the rope to drop the device on to the machine below. You should get a small cutscene which focuses on a device suspended by rope. When you exit you should be on a ledge above the water room.Ĭlimb down the ladder on the right and proceed further right. Get rid of it and head into the next area (I think it's another dark room). There should be a door on the southern wall that is blocked with a yellow spark. Pass through the dark area until you get to a regularly lighted area (the katz and shop are here). Okay, I'm trying to do this from memory so bear with me.įrom the area with the water filled bottom head up the stairs to the left and go through the door.
