
While there is no replacing the above, I think many programs could benefit from their creators asking the question: In both cases, I've seen the challenges they've had finding skilled user experience designers or developers with a keen knack for user experience design. LOL - that is true! I've worked for two well known companies with a heavy emphasis on user experience design. Judging by a lot of software, that it seems hard to get those people for commercial projects - I can understand it. In the meantime, I'm trying to remember where to put my BIOS files again. Hopefully someday, the product will be re-architected by someone who has the design goal of, "If I wanted my mother to use this thing to play Pac Man, how could I make it easy for her?" :-) Heck, at this point, I'd settle for a "HELP" file in the menu, but instead I have to dig through a bunch of folders for docs in hopes of finding a simple answer to a simple question. There'd be a nice "add a game system" option in the menu or UI and it would take care of the rest. In the real world of consumer software, I wouldn't have to know or care. I keep trying to remember which name format to name the bios files, which folder to drop the bios files in etc. But some highly technical engineers have a habit of forgetting that the rest of the world isn't as technical as they are doesn't operate a computer the way they do and doesn't navigate through an application in the same ways. I've met some brilliant ones in my years in high tech. This is not a slam on software developers. Its UI, workflow, docs and setup are the epitome of "I was designed by a highly technical software engineer with no concept of user experience design whatsoever". This would be such a great tool except for one thing: I love the concept of having all systems emulated in one spot. Next we’ll make choosing and running games a bit easier and customize your experience.Tried to get into MacMESS today after not touching it for years. Version 0.151 is the latest available at the time of this article. The higher the version number the better - they don’t have to the match your version of MAME but you’ll have a chance of it not running. The version numbers correspond to the version of MAME. Because this is an arcade game you need to insert coins. Use the arrow keys and press enter to load a rom. This is the very featureless rom selection menu. Double-click M64 app we downloaded above in step 3 and you should be able to run the games from the menu.



(You will also see links to MESS which is a computer and console emulator). You will want to download the highest version that is 64-bit. Copy the SDL2 from the DMG to this folder.In the menubar click Go > Go to folder….

On your Mac, open the /Library/Frameworks folder:.Open the DMG and you should see the SDL file.Download the SDL 2 Runtime Library for Mac OS X (Direct Link).This is a multimedia library that lets MAME display graphics, sounds and read keyboards and game controllers. They’re easy to use but they’re old, unsupported and abandoned. Also, avoid MAME ports named MacMAME and MAME for OS X. It’s actually a commandline program that you run by typing in commands via the Terminal. Note: SDL MAME is not user friendly it’s not a matter of double-clicking and expecting it to run. You can run MAME using OpenEmu’s Experimental version or use the “official” version which is called SDL MAME for OS X compiled by r0ni aka In part 1, we’ll go over how to run SDL MAME at the very barest bones. MAME is a program that “runs” or emulates a large library of arcade games.
